Peña, L., J. - M. Peña, S. Ossowski, and P. Herrero,
"Evolving Q-Learning for Stochastic Games: A Study on Video Game Agent Controllers",
World Automation Congress, WAC 2010, Kobe, Japan, IEEE, pp. 1-6, 2010.
Peña, L., J. M. Peña, S. Ossowski, and J. A. Sánchez,
"EEP - A lightweight emotional model: Application to RPG video game characters",
IEEE Conference on Computational Intelligence and Games (CIG'11), Seoul, South Korea, IEEE, pp. 142-149, 2011.
Abstract
Peña, L., J. M. Peña, S. Ossowski, and S. M. Lucas,
"Learning and evolving combat game controllers",
IEEE Conference on Computational Intelligence and Games (CIG-2012), Seoul, South Korea, IEEE, pp. 195-202, 2012.
Peña, L., J. M. Peña, and S. Ossowski,
"Representing Emotion and Mood States for Virtual Agents",
9th German Conference MATES-2011, no. 6973, Berlin, Springer LNCS, pp. 181-188, 2011.
Abstract
Peña, J. M., E. M. Ruiz, S. Muelas, A. LaTorre, L. Peña, and S. Ossowski,
"Soft computing for content generation: Trading market in a basketball management video game",
2013 IEEE Conference on Computational Inteligence in Games (CIG), Niagara Falls, ON, Canada, August 11-13, IEEE, pp. 1–8, 2013.